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Pillars of eternity classes maxed out
Pillars of eternity classes maxed out













Here's my reasoning, in approximate order of priority for each stat: (You might need to skip a screen ahead to "background" and set your character to "Old Vailian" in order to reach that 19 intelligence). (If you want to meet Resolve checks too, try 14 / 6 / 14 / 15 / 17 / 12). Overall:įor an inexperienced player attempting PotD for the first time, I would recommend something like :ġ6 Might /8 Con /12 Dex /19 Per /19 Int /4 Resolve.įor a more experienced player, I'd shave it down to 16/6/15/19/19/3.įor someone playing on Hard or lower difficulty, I'd go 16/7/16/17/19/3 this is also a good layout if you want to make sure you can meet as many stat checks as possible, as with items you'll be able to meet every Might, Dex, Per, and Int dialogue check in the game. Stats: This is the first big character choice you make. (If you plan on carrying this character over into Deadfire, I'd recommend Hearth Orlan over Wood Elf, as the Wood Elf bonus changes in Deadfire). Hearth Orlans get a lot of good conversation options and their critical hit bonus is always useful. Human's a decent choice also but not optimal. Island Aumaua is a good choice also if you take Quick Switch talent and carry several guns at once. Wood Elf has the best racial bonus since you'll be at range a lot of the time, and the Wood Elf racial bonus helps your accuracy, which is very important if you use guns, as they have an inherent accuracy penalty. Race: really any choice is good here but you want a race with bonuses to Perception, Intelligence, Might, and/or Dexterity. I will talk about some specific items you'll want to consider grabbing for this build - mostly weapons and armor - but this isn't a walkthrough, and figuring out the details of particular quests is something I'll leave you to do on your own. I'll also go over Power choices and explain which ones I've found useful and which ones I haven't and why.

pillars of eternity classes maxed out

I'll go over recommended stat spread, talents, and skills, and explain why I make those choices and why you might want to make different ones, depending. What you see here is the final version now that the game is finalized and no more patches are expected.Īs it stands now, this is a general guide on building a ranged Cipher character for play with a party on Path of the Damned difficulty. Since that time, the game's changed a great deal, so I've kept this guide updated and revised as the game has changed. It's not particularly original with me, but represented the general consensus of what experienced players were doing with ranged cipher builds at the time. Really helps to build a character, way more than the usual moral compass.This guide was originally written during the Pillars of Eternity public beta. Your affinities (diplomatic, passionate, cruel.) however are of consequences. besides the first companion dialogue, and a few dialogue here and there, it's not really mentioned. The background is not that useful in dialogue though. Also, hunter was pathetic back then, so it was away to have a not broken ranger (which was elf). Usually I go halfling in fantasy game for rogue, but I can't stand the PoE equivalent (Orlan). I did an elf rogue, and an Aunauma (spelling ? the fish people) barbarian. If you have White Marsh, you have exceedingly difficult trap, and if you spend 3point in atheltic (as you should, for the maximum fatigue reduction), it's going to matter a lot.Īfter all, this is a Role Playing Game, a large part of the fun is to create a character you like to "play".

pillars of eternity classes maxed out

Except if you want to be a mechanist character. A +1attribute is not going to change much.

pillars of eternity classes maxed out

If you don't play on the highest difficulty/challenge, you can choose pretty much whatever you want.















Pillars of eternity classes maxed out